AI Insights · Timothy · July 2024
Top 5 Historical Games on Android in Belgium for Q2 2024
Explore the performance trends of the top 5 historical games on Android in Belgium during Q2 2024, including downloads, revenue, and weekly active users.
In the second quarter of 2024, the performance of historical games on Android in Belgium showcased interesting trends. Let's delve into the details for the top 5 games in this category.
Royal Match from Dream Games, Ltd. experienced a robust quarter. Revenue peaked in late May, reaching around $26K, after a steady climb from early April's $21K. Downloads followed a similar pattern, peaking at over 7.8K in early June, although there was a notable drop to 2.6K by the end of the quarter. Weekly active users (WAUs) saw an increase, peaking at approximately 75K in early June before settling at around 65K by the end of June.
Frontline Heroes: WW2 Warfare by Homa showed gradual revenue growth, starting with negligible amounts and peaking at $100 in mid-June. Downloads began with a modest 164 in early April, surged to 3.6K by mid-May, and then tapered off to 1.1K by the end of June. WAUs rose significantly, from 1.2K in late April to a high of nearly 5.9K at the end of May, maintaining a stable level around 5.3K by the end of the quarter.
1945 Air Force: Airplane games from 1SOFT saw relatively stable revenue, fluctuating around the $700-$1.2K range throughout the quarter. Downloads were highest at the start of April with 1.8K, dipped to around 500 in late April, and saw another peak at 1.2K in mid-June. WAUs also showed some fluctuation, starting at 11.3K in early April and ending at around 6.7K in late June.
Rise of Kingdoms: Lost Crusade by LilithGames demonstrated a consistent revenue stream, averaging around $6K to $7K weekly, with a peak of $7.8K in mid-June. Downloads remained fairly stable, hovering around 500-700 per week, with a slight decline towards the end of June. WAUs showed a growth trend, from 4.2K in early April to about 4.9K in mid-May, before settling around 4.1K by the quarter's end.
June's Journey: Hidden Objects by Wooga maintained strong revenue throughout the quarter, fluctuating between $9.4K and $10.9K. Downloads were relatively low, starting at 890 in early April and dropping to around 300 by the end of June. WAUs were steady, beginning at 14.7K in early April, peaking at 15K in late April, and stabilizing at approximately 13K by the end of the quarter.
These insights, sourced from Sensor Tower, highlight the dynamic landscape of historical games on the Android platform in Belgium. For more detailed analytics and trends, visit Sensor Tower.